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A comprehensive guide to applying artificial intelligence techniques in game development. The book covers core AI topics such as pathfinding, decision-making, steering behaviors, procedural content generation, and neural networks — with practical examples and algorithms tailored for use in games. It is widely used by game developers and students to design intelligent, interactive behaviors in modern video games.
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Publisher: Morgan Kaufmann (an imprint of Elsevie
Publishing Year: 2009
ISBN: 978-0-12-374731-0
Pages: 698