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A comprehensive introduction to 3D art covering modeling, texturing, and animation techniques. The book walks through the core workflows and tools used in modern 3D production — from mesh creation and UV mapping, to textures, shading, rigging, and keyframe animation — making it suitable for beginners and aspiring digital artists who want a solid foundation in 3D content creation.
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Publisher: Focal Press
Publishing Year: 2011
ISBN: 978-0-240-81471-1
Pages: 352