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Showing 9 Results, Digital:9, Print: 0

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3D Game Engine Design

By A Practical Approach to Real-time Computer Graphics
101., ()

Subject:
Availability: 1 of 1(eBook)
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3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics

By David H. Eberly
2000., ()

Subject: Computer Science
Availability: 1 of 1(eBook)
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3D Rendering in Computer Graphics

By Dobbins, Patria
2012., ()

Subject: Computer Science
Availability: 1 of 1(eBook)
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Advanced Graphics Programming Techniques using OpenGL

By Tom McReynolds
101., ()

Subject: Computer Graphics; OpenGL; Algorithms; rendering
Availability: 1 of 1(eBook)
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Cambridge - 3D Computer Graphics - A Mathematical Introduction With Opengl

By 2005
2005., ()

Subject:
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Computer Graphics and Multimedia : Applications, Problems and Solutions

By DiMarco, John
101., ()

Subject: Team DDU
Availability: 1 of 1(eBook)
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Mathematical and Computer Programming Techniques for Computer Graphics

By Peter Comninos
2010., ()

Subject: Springer; 2006; ISBN 978-1-8233-902-9; Compiled by MP@GP
Availability: 1 of 1(eBook)
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Matrix and Vector Manipulation for Computer Graphics

By Ducker, Mike
2000., ()

Subject: Computer Science
Availability: 1 of 1(eBook)
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Multimedia, Computer Graphics and Broadcasting

By S'lezak, Dominik.
101., ()

Subject: Springer
Availability: 1 of 1(eBook)
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